So, yeah, this is gonna be an article about the failings of Capcom as a company. It’s funny, because a year ago, I would be singing Capcom’s praises as though they were one of the greatest companies ever. Not only did they release Mega Man 9 and 10, two excellent throwback titles, but they also announced sequels to two of their beloved franchises, Marvel vs. Capcom and Mega Man Legends. Capcom had been releasing pretty good games for a while, and I honestly didn’t have much to complain about. But, as I watch recent developments, I can’t help but see a failing trend at Capcom, and I think if we look at the evidence, we’ll see that it has existed for quite a long time ago.
The Japanese game industry has been having problems for a while now. Former Capcom employee Keiji Inafune was long-quoted as saying that the industry was unwilling to change, and that they were sticking to the same tired old formula. This was ultimately the reason Inafune left Capcom in October of 2010. If we look at Capcom’s recent history, we will see that it very much follows the idea of an industry unwilling to change.
